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Software Engineer (Open 3D Engine)
micro1
Contract type
Freelance
Work mode
Remote
Experience
3 years
Job description
Contract role for experienced Open 3D Engine (O3DE) specialists to complete real-world 3D development tasks and explain their workflows step by step, supporting an AI training project.
At a glance
- Employment
- Contract · Independent contractor
- Work mode
- Remote
- Languages
- English – B2
What you'll do
- Create and edit 3D environments and simulations using Open 3D Engine (O3DE)
- Work with O3DE tools such as Atom Renderer, Gems, components, and Asset Processor
- Develop and modify 3D scenes, game objects, and physics simulations
- Use Python or C++ scripting for development and automation
- Troubleshoot issues and improve 3D environment performance
- Complete advanced O3DE tasks and explain workflows step by step
- Create clear instructions and detailed prompts for 3D development tasks
What we're looking for
- Strong professional experience using Open 3D Engine (O3DE)
- Hands-on experience with 3D environments, rendering, and simulations
- Good understanding of O3DE components, assets, and development workflows
- Experience with Python or C++ scripting
- Access to O3DE and ability to record your screen while completing tasks
- English proficiency at B2 level or higher
- Ability to explain technical workflows clearly
Nice to have
- A portfolio of 3D development, game development, or simulation projects
- A relevant master's degree or PhD
- Previous Human Data experience, such as data annotation, RLHF, or AI model evaluation
