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Senior Technical Artist (Houdini | Procedural Game Art) Europe
Contract type
Ongoing
Work mode
Remote
Experience
Senior · 5+ years
Job description
A senior, hands-on Technical Artist role at Beffio focused on designing and developing Houdini-based procedural systems, tools, and workflows for game art production. The role supports environment art, asset creation, and pipeline integration across game development disciplines.
At a glance
- Employment
- Employee or contractor
- Work mode
- Remote
- Languages
- English – fluent
What you'll do
- Design and develop procedural tools, generators, and systems using Houdini.
- Create scalable workflows for environment assets, geometry processing, modular content, and world-building tasks.
- Develop reusable Houdini Digital Assets (HDAs) that give artists creative control while maintaining production consistency.
- Build procedural systems that support artistic iteration, controlled variation, and efficient asset creation.
- Explore new procedural techniques that improve production quality and efficiency.
- Integrate Houdini-generated content into real-time game development workflows.
- Develop reliable asset export, validation, and optimization processes.
- Collaborate with artists and engineers to integrate procedural solutions into Unity3D, Unreal Engine, or related production pipelines.
- Ensure generated content meets artistic, technical, and performance requirements.
- Troubleshoot procedural systems, geometry issues, and pipeline bottlenecks.
- Build artist-friendly procedural tools with clear parameters and predictable outputs.
- Develop workflow automation using VEX, Python, and Houdini's procedural toolset.
- Create reusable templates, documentation, and best practices.
- Prototype creative solutions and refine them into stable production tools.
- Improve efficiency while preserving artistic flexibility and visual quality.
- Work closely with Environment Artists, Character Artists, Technical Artists, and Engineers.
- Translate creative requirements into practical procedural solutions.
- Provide technical guidance and support artists using procedural tools.
- Take ownership of procedural systems from early exploration through production.
- Proactively identify areas where procedural workflows can improve quality, consistency, or production efficiency.
What we're looking for
- 5+ years of professional experience in Technical Art, procedural game art, or related disciplines.
- Advanced Houdini experience with a portfolio demonstrating production-ready procedural systems.
- Strong knowledge of procedural modeling, geometry processing, attributes, and node-based workflows.
- Proficiency in VEX and Python scripting for Houdini.
- Experience building reusable HDAs and artist-facing procedural tools.
- Understanding of real-time game asset production, including optimization, UVs, materials, and geometry budgets.
- Experience integrating procedural assets into Unity3D, Unreal Engine, or comparable real-time engines.
- Strong artistic understanding of shape, composition, visual consistency, and production requirements.
- Ability to design maintainable procedural systems and solve complex technical challenges independently.
- Excellent communication skills and experience collaborating with multidisciplinary teams.
- Fluency in English.
Nice to have
- Experience with Houdini Engine integration in Unity3D or Unreal Engine.
- Knowledge of PDG/TOPs and large-scale procedural asset processing.
- Experience with procedural terrain, vegetation, architecture, or environment generation.
- Familiarity with voxel geometry, destruction, or procedural simulation.
- Experience with procedural animation, VFX, or simulation workflows.
- Knowledge of mobile performance optimization and efficient real-time asset generation.
- Previous experience creating procedural tools for international co-development teams.
Benefits
- High technical ownership over procedural tools and production workflows.
- Opportunity to develop innovative solutions that directly improve game art production.
- Close collaboration with experienced artists, engineers, and technical leadership.
- Remote-friendly international working environment.
- Competitive compensation and flexible contract options.
- Long-term collaboration and opportunities for professional growth.
- Annual Beffio team retreats and a supportive studio culture.
How to get hired
- 1Send us your portfolio, technical breakdowns, and a short introduction.
Apply
About Beffio
Key facts
- Remote-friendly international working environment
- Annual Beffio team retreats
