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Senior QA Engineer
Contract type
Ongoing
Work mode
Remote · Europe, CET-compatible time zone
Experience
Senior · Not stated
Level inferred from job title
Job description
Senior QA Engineer responsible for maintaining and raising the quality of Prism Studio's games throughout development, with a hands-on focus on testing gameplay systems, multiplayer functionality, and performance in Unreal Engine 5. The role supports the development of Heptic Arena.
At a glance
- Work mode
- Remote · Europe, CET-compatible time zone
- Languages
- English
What you'll do
- Define and execute test coverage across features, systems, and game builds throughout development
- Create detailed test plans, test cases, and regression suites based on technical and gameplay requirements
- Test new features and systems across functional, integration, regression, exploratory, and compatibility scenarios
- Identify, reproduce, investigate, and document bugs with clear reproduction steps, supporting evidence, and relevant technical information
- Work directly with engineers, designers, and other disciplines to investigate issues, determine severity, and validate fixes
- Test gameplay systems within Unreal Engine 5, using technical understanding of the engine to investigate issues beyond surface-level behaviour
- Support testing of multiplayer and networked gameplay, identifying issues relating to replication, connectivity, latency, synchronisation, and player interactions
- Coordinate and support internal playtests, turning observations and player feedback into clear, actionable findings
- Maintain bug-tracking workflows, QA documentation, and reporting within Jira
- Monitor defect trends and testing data to identify recurring issues and areas requiring additional test coverage
- Contribute to automated testing and internal QA tools where appropriate
- Work closely with production and QA leadership to prioritise defects against development milestones and release requirements
- Help the wider team identify technical and gameplay risks early rather than relying on testing at the very end of production
What we're looking for
- Strong professional experience in game development QA, ideally in a senior QA, QA Engineer, or similarly technical quality role
- Strong proficiency in Unreal Engine 5, with proven commercial experience on a shipped title or game currently in active production
- Solid understanding of game development pipelines and the relationship between engineering, design, art, production, and QA
- Experience creating and maintaining structured test plans, test cases, and regression coverage
- Strong bug investigation and reproduction skills, with the ability to communicate complex technical issues clearly and precisely
- Working knowledge of one or more relevant scripting or programming technologies, such as Python, C#, Lua, Unreal Blueprints, or Unreal scripting tools
- Experience with QA and bug-tracking platforms such as Jira, Azure DevOps, or Bugzilla
- Familiarity with Agile development methodologies and continuous integration/delivery workflows
- Experience analysing QA data, defect trends, and testing results to identify patterns and areas of risk
- Comfortable working with technical teams and discussing issues directly with engineers
- Highly organised and capable of independently managing priorities across multiple features and areas of development
- Strong written and verbal communication skills in English
- A proactive approach to quality, with the ability to identify potential issues before they become larger production problems
- Genuine interest in games and a strong understanding of what makes gameplay feel polished, responsive, and enjoyable
- Must be based in Europe or a CET-compatible time zone, with sufficient overlap with Central European working hours to participate consistently in daily collaboration, meetings, and team syncs
Nice to have
- Previous experience testing multiplayer, PvP, PvE, or shooter titles
- Experience testing networked gameplay and debugging issues involving replication, latency, matchmaking, or online services
- Experience developing or maintaining automated testing frameworks, scripts, or QA tools
- Experience with performance, load, or stress testing
- Experience working with CI/CD pipelines and automated build validation
- Experience testing across multiple platforms
- AAA game development experience
- Experience working within a fully remote, multinational game development team
- Experience contributing to a title through multiple stages of production, from early development through launch
- An active interest in competitive and multiplayer games
Apply
About Prism Studio
Prism Studio works as one unit with one common goal, collaborating in an open, friendly way as a global team built on talent and communication.
Mission
To build a cross-disciplinary team where everyone is self-managing, wherever they are in the world.
Key facts
- Fully remote, multinational game development team
- Developing Heptic Arena
What they value
- Open, friendly collaboration
- Self-managing teams
- Global team built on talent and communication
