Senior QA Engineer

Contract type
Ongoing
Work mode
Remote · Europe, CET-compatible time zone
Experience
Senior · Not stated

Level inferred from job title

Job description

Senior QA Engineer responsible for maintaining and raising the quality of Prism Studio's games throughout development, with a hands-on focus on testing gameplay systems, multiplayer functionality, and performance in Unreal Engine 5. The role supports the development of Heptic Arena.

At a glance

Work mode
Remote · Europe, CET-compatible time zone
Languages
English

What you'll do

  • Define and execute test coverage across features, systems, and game builds throughout development
  • Create detailed test plans, test cases, and regression suites based on technical and gameplay requirements
  • Test new features and systems across functional, integration, regression, exploratory, and compatibility scenarios
  • Identify, reproduce, investigate, and document bugs with clear reproduction steps, supporting evidence, and relevant technical information
  • Work directly with engineers, designers, and other disciplines to investigate issues, determine severity, and validate fixes
  • Test gameplay systems within Unreal Engine 5, using technical understanding of the engine to investigate issues beyond surface-level behaviour
  • Support testing of multiplayer and networked gameplay, identifying issues relating to replication, connectivity, latency, synchronisation, and player interactions
  • Coordinate and support internal playtests, turning observations and player feedback into clear, actionable findings
  • Maintain bug-tracking workflows, QA documentation, and reporting within Jira
  • Monitor defect trends and testing data to identify recurring issues and areas requiring additional test coverage
  • Contribute to automated testing and internal QA tools where appropriate
  • Work closely with production and QA leadership to prioritise defects against development milestones and release requirements
  • Help the wider team identify technical and gameplay risks early rather than relying on testing at the very end of production

What we're looking for

  • Strong professional experience in game development QA, ideally in a senior QA, QA Engineer, or similarly technical quality role
  • Strong proficiency in Unreal Engine 5, with proven commercial experience on a shipped title or game currently in active production
  • Solid understanding of game development pipelines and the relationship between engineering, design, art, production, and QA
  • Experience creating and maintaining structured test plans, test cases, and regression coverage
  • Strong bug investigation and reproduction skills, with the ability to communicate complex technical issues clearly and precisely
  • Working knowledge of one or more relevant scripting or programming technologies, such as Python, C#, Lua, Unreal Blueprints, or Unreal scripting tools
  • Experience with QA and bug-tracking platforms such as Jira, Azure DevOps, or Bugzilla
  • Familiarity with Agile development methodologies and continuous integration/delivery workflows
  • Experience analysing QA data, defect trends, and testing results to identify patterns and areas of risk
  • Comfortable working with technical teams and discussing issues directly with engineers
  • Highly organised and capable of independently managing priorities across multiple features and areas of development
  • Strong written and verbal communication skills in English
  • A proactive approach to quality, with the ability to identify potential issues before they become larger production problems
  • Genuine interest in games and a strong understanding of what makes gameplay feel polished, responsive, and enjoyable
  • Must be based in Europe or a CET-compatible time zone, with sufficient overlap with Central European working hours to participate consistently in daily collaboration, meetings, and team syncs

Nice to have

  • Previous experience testing multiplayer, PvP, PvE, or shooter titles
  • Experience testing networked gameplay and debugging issues involving replication, latency, matchmaking, or online services
  • Experience developing or maintaining automated testing frameworks, scripts, or QA tools
  • Experience with performance, load, or stress testing
  • Experience working with CI/CD pipelines and automated build validation
  • Experience testing across multiple platforms
  • AAA game development experience
  • Experience working within a fully remote, multinational game development team
  • Experience contributing to a title through multiple stages of production, from early development through launch
  • An active interest in competitive and multiplayer games

Apply

About Prism Studio

Prism Studio works as one unit with one common goal, collaborating in an open, friendly way as a global team built on talent and communication.

Mission

To build a cross-disciplinary team where everyone is self-managing, wherever they are in the world.

Key facts

  • Fully remote, multinational game development team
  • Developing Heptic Arena

What they value

  • Open, friendly collaboration
  • Self-managing teams
  • Global team built on talent and communication