Lead Technical Artist (Real-Time Games | Art & Engineering) Europe

Contract type
Ongoing
Work mode
Remote
Experience
Senior · 7+ years

Job description

Lead Technical Artist role at Beffio, leading technical art initiatives across rendering, shaders, tools, optimization, and production workflows for real-time game production. The role is hands-on technical leadership, mentoring technical artists and bridging art, engineering, and production.

At a glance

Employment
Employee or contractor
Work mode
Remote
Languages
English – fluent

What you'll do

  • Lead and support technical artists across rendering, shaders, tools, optimization, and production workflows.
  • Establish technical art standards, quality benchmarks, and best practices.
  • Work closely with Art Directors, Technical Directors, Artists, and Engineers to align visual goals with technical requirements.
  • Identify technical risks early and develop practical, scalable solutions.
  • Mentor technical artists and provide constructive feedback and technical guidance.
  • Develop and improve real-time materials, shaders, and rendering workflows.
  • Investigate rendering issues, performance bottlenecks, and visual inconsistencies.
  • Support optimization across geometry, materials, textures, lighting, VFX, and asset pipelines.
  • Establish performance budgets and validation processes appropriate to target platforms.
  • Help teams understand rendering limitations and make informed technical decisions.
  • Design and develop artist-friendly tools, automation, validators, and procedural workflows.
  • Improve workflows for asset creation, import, setup, and in-engine implementation.
  • Collaborate with engineers to integrate technical solutions into production systems.
  • Prototype new approaches and take successful solutions through to stable production use.
  • Maintain clear technical documentation and promote knowledge sharing across teams.
  • Act as a bridge between art, engineering, and production.
  • Collaborate with distributed teams and external development partners.
  • Support technical planning, estimation, and prioritization of technical art initiatives.
  • Proactively improve workflows and remove recurring production bottlenecks.

What we're looking for

  • 7+ years of professional experience in Technical Art or closely related game development disciplines.
  • Proven experience as a Lead Technical Artist, Senior Technical Artist with leadership responsibilities, or equivalent.
  • Experience contributing to commercially released game productions.
  • Strong understanding of real-time rendering, shaders, materials, lighting, and graphics optimization.
  • Professional experience with Unity3D, Unreal Engine, or comparable real-time engines.
  • Strong scripting or programming skills using Python, C#, HLSL, or equivalent technologies.
  • Experience building technical art tools, automation, and scalable production workflows.
  • Excellent understanding of real-time asset pipelines and performance constraints.
  • Strong debugging, profiling, and technical problem-solving skills.
  • Experience mentoring technical artists and collaborating with multidisciplinary teams.
  • Ability to translate creative requirements into maintainable technical solutions.
  • Excellent communication skills and fluency in English.

Nice to have

  • Deep experience with Unity URP/HDRP or Unreal Engine rendering systems.
  • Experience with mobile GPU optimization and performance-constrained platforms.
  • Knowledge of procedural content generation, Houdini, or node-based production tools.
  • Experience with custom rendering features, compute shaders, or GPU-driven workflows.
  • Familiarity with character systems, VFX pipelines, and technical animation.
  • Experience establishing technical art departments, workflows, or team standards.
  • Previous experience in international co-development.

Benefits

  • Meaningful ownership over technical art quality, tools, and production standards.
  • Opportunity to lead challenging technical initiatives and influence production workflows.
  • Direct collaboration with experienced Artists, Engineers, and Creative Directors.
  • Remote-friendly international working environment.
  • Competitive compensation and flexible contract options.
  • Long-term collaboration and opportunities for professional growth.
  • Annual Beffio team retreats and a supportive studio culture.

How to get hired

  1. 1Send us your portfolio, technical breakdowns, and a short introduction.

Apply

About Beffio

Key facts

  • Remote-friendly international working environment
  • Annual Beffio team retreats