Game Developer

micro1
Contract type
Freelance
Work mode
Remote
Experience
3 years

Job description

Contract role for Game Developers to design and build small-scale game projects and interactive scenes that serve as assessment tasks for training and evaluating AI systems. Developers create gameplay bugs, feature challenges, briefs, reference solutions, and success criteria, then playtest each task end to end.

At a glance

Employment
Contract · Independent contractor
Work mode
Remote

What you'll do

  • Design and build small-scale game projects or interactive scenes in a major game engine to serve as the foundation for assessment tasks
  • Integrate realistic gameplay bugs that require thorough playtesting and on-screen analysis to discover and resolve
  • Develop multifaceted gameplay feature challenges that rely on multiple in-game systems and mechanics
  • Draft clear and concise briefs for each task, emulating the style of instructions from players, designers, or producers
  • Create comprehensive reference solutions—including both bug fixes and feature implementations—for every assignment
  • Define detailed success criteria, including input sequences, expected visual outcomes, and verifiable in-game states
  • Conduct end-to-end playtesting of each task to guarantee reliability and solvability

What we're looking for

  • Demonstrated experience in game development, whether in AAA, indie, solo, or serious hobby contexts
  • A portfolio or verifiable published work (personal site, itch.io, Steam, GitHub, game jam entries, or shipped title credits)
  • Advanced proficiency with at least one major game engine (Unity, Godot, Unreal), including editor tools, scene management, and debugging utilities
  • Comfort with engine scripting languages such as C#, GDScript, C++, or Blueprints, with the ability to interpret, troubleshoot, and enhance gameplay logic
  • Proven ability to identify and resolve gameplay issues through iterative playtesting
  • Strong written communication skills for drafting precise task instructions and acceptance criteria

Nice to have

  • Experience in game QA, technical design, systems design, automated testing, or prior contribution to AI evaluation projects

Apply