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Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL)
Mozilla
Contract type
Ongoing
Work mode
100% remote
Experience
Lead / principal · Not stated
Level inferred from job title
Job description
Key details
- Own day-to-day Graphics maintenance: bug fixes, regressions, test upkeep, incoming issues
- Diagnose and fix graphics problems across platforms (Windows, macOS, Linux, Android)
- Carry code review and routine upkeep so the FTE engineers can focus on performance
- Ensure a healthy Graphics area, backlog and regressions kept down, with the team's senior engineers freed to focus on performance
- Company mission
- Information not specified
Benefits
- Information not specified
Requirements & details
- Strong C++ and/or Rust
- Knowledge of graphics frameworks and GPU architecture
- Strong debugging and optimization in a multithreaded codebase
- Able to work independently and lead technically in a large, mature codebase
- Preferred: Shader languages; mobile/Android; open-source collaboration
- Hiring ranges: Canada Tier 1 Locations $145,800 — $186,172 CAD; Canada Tier 2 Locations $131,400 — $154,600 CAD
- C++, Rust
- Uncategorized
