All jobs
Save

Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL)

Mozilla
Contract type
Ongoing
Work mode
100% remote
Experience
Lead / principal · Not stated

Level inferred from job title

Job description

Key details

  • Own day-to-day Graphics maintenance: bug fixes, regressions, test upkeep, incoming issues
  • Diagnose and fix graphics problems across platforms (Windows, macOS, Linux, Android)
  • Carry code review and routine upkeep so the FTE engineers can focus on performance
  • Ensure a healthy Graphics area, backlog and regressions kept down, with the team's senior engineers freed to focus on performance
  • Company mission
  • Information not specified

Benefits

  • Information not specified

Requirements & details

  • Strong C++ and/or Rust
  • Knowledge of graphics frameworks and GPU architecture
  • Strong debugging and optimization in a multithreaded codebase
  • Able to work independently and lead technically in a large, mature codebase
  • Preferred: Shader languages; mobile/Android; open-source collaboration
  • Hiring ranges: Canada Tier 1 Locations $145,800 — $186,172 CAD; Canada Tier 2 Locations $131,400 — $154,600 CAD
  • C++, Rust
  • Uncategorized

Apply