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Character Art Director (Stylized Games | Mobile) Europe/Remote
Contract type
Ongoing
Work mode
Remote · Europe
Experience
Senior · 7+ years
Job description
Character Art Director for an unannounced game project with one of Beffio's partners, shaping the artistic vision and quality standards for stylized characters within a co-development team. The role is hands-on creative leadership, guiding character art from concept through final in-game implementation across US and European studio hubs.
At a glance
- Work mode
- Remote · Europe
- Languages
- English – fluent
What you'll do
- Define and maintain a cohesive artistic vision for stylized characters, ensuring exceptional quality, consistency, and visual appeal.
- Create characters with distinctive personalities, expressive silhouettes, appealing proportions, and memorable visual identities.
- Translate character personalities, motivations, and gameplay roles into compelling visual designs.
- Establish strong shape language, color relationships, facial expressions, and visual details that communicate emotion and personality.
- Ensure characters remain instantly recognizable and visually readable from different perspectives and gameplay camera distances.
- Balance simplicity and stylization with enough personality and detail to make every character feel unique.
- Maintain a consistent visual language across different characters while encouraging creative variety and individuality.
- Actively contribute to character design through sketches, paintovers, design explorations, and visual feedback.
- Guide character development from early concepts through 3D production and final in-game presentation.
- Establish artistic benchmarks, character design guidelines, and quality standards.
- Review and elevate character concepts, models, materials, expressions, and overall visual presentation.
- Identify the subtle artistic decisions that transform a good character into an exceptional, memorable one.
- Collaborate with animators to ensure character designs support expressive movement, personality, and emotional storytelling.
- Balance artistic ambition with production requirements, technical constraints, and gameplay needs.
- Lead and mentor character artists, providing clear, constructive, and inspiring artistic feedback.
- Collaborate closely with creative leadership across US and European studio hubs.
- Communicate the artistic vision clearly through references, visual guidelines, and hands-on examples.
- Work alongside concept artists, character artists, animators, technical artists, and game designers.
- Help align artistic direction, feedback, and production priorities across distributed teams.
- Take ownership of character art quality, proactively identifying opportunities to elevate the overall creative execution.
What we're looking for
- 7+ years of professional experience in game art, including proven experience as a Character Art Director, Art Director, or Character Art Lead.
- Experience contributing to commercially released games, with a strong understanding of full game production.
- Exceptional portfolio demonstrating stylized character design, outstanding artistic quality, and memorable character personalities.
- Strong understanding of character appeal, visual storytelling, stylized anatomy, proportions, shape language, color, and composition.
- Proven ability to create visually distinctive characters that communicate personality, emotion, and intent through design.
- Strong artistic judgment and the ability to recognize and refine the small details that significantly improve character appeal.
- Experience guiding character art from initial concept through final in-game implementation.
- Ability to establish artistic quality standards and maintain a cohesive visual identity across a diverse character roster.
- Strong hands-on artistic skills, including the ability to communicate direction through paintovers, sketches, or visual explorations.
- Experience leading artists, providing actionable creative feedback, and collaborating with multidisciplinary teams.
- Strong understanding of stylized game art production and the relationship between character design, animation, and gameplay.
- Excellent communication skills and fluency in English.
- Based in Europe and comfortable collaborating with international creative teams across time zones.
Nice to have
- Experience with Unity3D and mobile game development.
- Familiarity with pixel-inspired, simplified, or highly stylized visual aesthetics.
- Experience directing both humanoid and non-human character designs.
- Strong understanding of facial expression design, character acting, and animation-friendly character development.
- Experience establishing character art bibles, visual guidelines, and production pipelines.
- Experience developing characters for established franchises or original IPs.
- Previous experience working in a co-development environment with external creative teams.
Your team
co-development team
Co-development team working across two studio hubs, one in the US and one in Europe, alongside artists, animators, game designers, and creative leadership.
Benefits
- Opportunity to contribute to an unannounced game project with one of our partners.
- High creative ownership and direct influence over character identity, personality, and visual quality.
- Close collaboration between US and European studio hubs, working alongside experienced international creative teams.
- Fully remote work within a supportive and collaborative environment.
- Competitive compensation based on experience and location.
- Long-term collaboration and opportunities for professional growth.
- Annual team retreats and a friendly, passionate studio culture.
How to get hired
- 1Send us your portfolio and a short introduction.
Apply
About Beffio
Key facts
- Has two studio hubs, one in the US and one in Europe
