3D Generalist (Talent Pool)

Contract type
Ongoing
Work mode
Remote
Experience
Senior · 5+ years

Job description

A 3D Generalist role at Grip, INDG's software branch, focused on product advertising. The role covers the full 3D pipeline, including modeling, texturing, lighting, liquid simulation, render management and basic compositing.

At a glance

Work mode
Remote
Languages
English – excellent

What you'll do

  • Work on all facets of 3D pipeline on multiple projects with tight deadlines, includes modeling, texturing, lighting, liquid simulation, render management and basic compositing
  • Quality control of tracking and matching moving files
  • Integrate 3D elements in real live footage
  • Communicate effectively with team members, VFX supervisors and Project Managers
  • Troubleshoot and problem-solve any technical issues that may arise
  • Meet project deadlines and milestones
  • Stay up to date with the latest industry trends and technologies

What we're looking for

  • Minimum of 5-7 years of experience with an extensive background specifically in product advertising only
  • Significant expertise in shading and lighting using 3ds Max and Vray
  • Capable of rendering hyper-realistic products
  • Proven experience as a 3D generalist with a robust portfolio
  • Strong knowledge of shading, lighting and rendering, with a good knowledge in liquid simulation
  • Familiar with the process of integrating 3D elements in live-action footage
  • At least one working example that shows a strong sense of 3D (shading and lighting)
  • Must be able to balance quality with the project's time frame
  • Effective planning and prioritization of multiple tasks, with problem-solving skills
  • Exceptional attention to detail and a critical eye for visual quality
  • Effective at taking direction, asking questions, and learning through observation
  • Quick learning ability for new processes and technology
  • Excellent (English) communication skills

Nice to have

  • Phoenix fd or similar simulation software, Tyflow or similar, After Effects or Nuke, and Photoshop

Your team

Grip

INDG's software branch; an end-to-end content automation platform that generates infinite ad variations by combining CGI, rule-based generative AI, and post-production.

How to get hired

  1. 1Send your resume and portfolio in English via the link provided
  2. 2After reviewing your application, if there's a potential fit, a member of our recruitment team will be in touch with you

Apply

About INDG

INDG's software branch Grip is an end-to-end content automation platform that generates infinite ad variations by combining CGI, rule-based generative AI, and post-production into an easy-to-use automated content generation platform that transforms master ad creatives into endless variations, empowering brands to scale content production globally without compromising on quality or brand consistency.

Key facts

  • Team comprises learners and doers from over 50 countries
  • Fully embraces remote work

What they value

  • We believe whatever you give your full attention becomes worthwhile
  • Committed to excellence
  • Making beauty scalable through technology